- Main story and world: key plot points, dialogue, and scene descriptions that keep pace with the game.
- Designed 20+ characters and skins to fit their gameplay and art style, and wrote their backstories.
- Coordinated 4 major skin series and reviewed character art with the artists to keep the look consistent.
Commercial
Soul Knight: character and skin stories
A narrative design internship on Soul Knight at ChillyRoom. I worked on the main story and world, and designed 20+ characters and skins with their backstories.
- My role
- Narrative design intern
- Team
- Soul Knight team, ChillyRoom
- Time
- to
- Status
- Live game
What this shows
What I did
From July 2024 to July 2025, I interned on the Soul Knight team at ChillyRoom. I worked on the main story and the world, and helped the team set the narrative direction. I took part in every step of characters and skins, from concept and backstory to art review. I also refined character progression based on feedback and research, and followed up on test issues and documentation.
Where AI was used
I didn't use AI.