Huang DingMrPrivateer
中文 / English

About

Bio

Huang Ding (MrPrivateer) is a game narrative designer. Huang studies sociology and East Asian studies at the University of Toronto. From September 2025 to June 2026, Huang was an exchange student at the Hong Kong University of Science and Technology. Huang interned as a narrative designer on the Soul Knight team at ChillyRoom. At Tencent IEG's User and Market Research Department, Huang works as a game content editor and user research assistant. Huang built two apps alone, GalVoyage and Day0, both on the App Store and Google Play. Outside of work, Huang writes fiction and edits for Galgame Criticism (Galgame 批评), a Bilibili channel.

Short bio

Huang Ding (MrPrivateer) is a game narrative designer who writes fiction and builds apps independently.

Experience

Trainee, game scriptwriting track

Tencent IEG Xingyue Co-creation Camp

Mentored by a senior narrative designer from Tencent's MoreFun Studio Group. I used PROCESSED as my project and developed its full narrative system and script structure.

Trainee

Future Signal Station, cohort 15, User and Market Research Department, Tencent IEG

In hands-on business research projects, I take each study from design and data collection to the final report. Several of my signal studies received full marks.

Communications trainee

MPR Echuang Camp, cohort 2, Corporate Marketing and Public Relations, Tencent CDG

Worked on 9 research topics, covering trend analysis and community management.

Game content editor and user research assistant

User and Market Research Department, Tencent IEG

I plan and write long-form game research, user stories, and video scripts. An article I edited was featured at the top of Tencent's internal knowledge platform. I also take part in research projects and user interviews.

Game marketing intern

KOL team, NetEase Youdao

Screened and assessed 200+ gaming creator accounts, and followed partnership talks from start to finish.

Narrative design intern

Soul Knight team, ChillyRoom

Worked on the main story and world. Designed 20+ characters and skins with their backstories, and coordinated 4 major skin series.

Editor, reviewer, and translation proofreader

Galgame Criticism (Galgame 批评), a Bilibili channel

I write reviews and industry commentary, and turn written pieces into video scripts. I helped proofread the translation of The History and Allure of Interactive Visual Novels.

Adviser and operations

HumiHumi, a visual novel editor platform

Helped set feature priorities and the operations strategy. Organized the first HumiHumi short visual novel contest, which drew hundreds of entrants.

Education

University of Toronto, St. George

Undergraduate in sociology and East Asian studies

Hong Kong University of Science and Technology

Exchange student, School of Humanities and Social Science

Skills and tools

Narrative and writing
Worldbuilding and main story, characters and backstories, dialogue and in-game text, and English localization
Research
User interviews, surveys, social listening, and data analysis
Development
SwiftUI, Flutter, React, TypeScript, and Cloudflare Workers
Languages
Chinese and English

Résumé